|
Digimon World 3 decomp
The European version, SLES_039.36
|
FIGHTSTG's fighter cameras, which a fighter's model control moves. More...
#include "battle/battle_mode.h"Go to the source code of this file.
Functions | |
| void | FIGHTSTG_applyCamera (FighterCamera *task) |
| Sets layer 0x1009's view to the fighter camera's, with its rotation and translation, and counts down one of the frames it is set for. | |
| void | FIGHTSTG_loadCamera (FighterCamera *task) |
| Loads a fighter camera's view from its fighter's camera 6, or 7 while the model has an idle motion, with no rotation or translation. | |
| void | FIGHTSTG_updateCamera (FighterCamera *task) |
| The fighter camera's task: once layer 0x1009 is there, loads the view and sets it for two frames. | |
| FighterCamera * | FIGHTSTG_createCamera (s32 fighter, ModelControl *control) |
| Creates the camera of a fighter of the partner view, on control's model. | |
FIGHTSTG's fighter cameras, which a fighter's model control moves.
Definition in file fighter_camera.c.
| void FIGHTSTG_applyCamera | ( | FighterCamera * | task | ) |
Sets layer 0x1009's view to the fighter camera's, with its rotation and translation, and counts down one of the frames it is set for.
Definition at line 7 of file fighter_camera.c.
Referenced by FIGHTSTG_updateCamera().
| void FIGHTSTG_loadCamera | ( | FighterCamera * | task | ) |
Loads a fighter camera's view from its fighter's camera 6, or 7 while the model has an idle motion, with no rotation or translation.
Definition at line 24 of file fighter_camera.c.
Referenced by FIGHTSTG_updateCamera().
| void FIGHTSTG_updateCamera | ( | FighterCamera * | task | ) |
The fighter camera's task: once layer 0x1009 is there, loads the view and sets it for two frames.
Definition at line 48 of file fighter_camera.c.
Referenced by FIGHTSTG_createCamera().
| FighterCamera * FIGHTSTG_createCamera | ( | s32 | fighter, |
| ModelControl * | control | ||
| ) |
Creates the camera of a fighter of the partner view, on control's model.
Definition at line 78 of file fighter_camera.c.
Referenced by FIGHTSTG_updatePartnerView().