Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
FighterCamera Struct Reference

A fighter's camera (FIGHTSTG_createCamera) on layer 0x1009, from its FighterInfo; frames counts the frames it still has to be set. More...

#include <battle/battle_mode/camera.h>

Collaboration diagram for FighterCamera:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct FighterCamera *task, s32 state)
 
void(* setSubstate )(struct FighterCamera *task, s32 substate)
 
void(* setStep )(struct FighterCamera *task, s32 step)
 
void(* setCounter )(struct FighterCamera *task, s32 counter)
 
void(* nextState )(struct FighterCamera *task)
 
void(* nextSubstate )(struct FighterCamera *task)
 
void(* nextStep )(struct FighterCamera *task)
 
void(* tickCounter )(struct FighterCamera *task)
 
void(* update )()
 
void(* destroy )(struct FighterCamera *task)
 
s32 fighter
 
ModelControl * control
 
GsRVIEW2 view
 
s32 proj
 the projection distance
 
GsCOORDINATE2 coord
 the view's
 
SVECTOR rot
 
VECTOR trans
 
s32 frames
 

Detailed Description

A fighter's camera (FIGHTSTG_createCamera) on layer 0x1009, from its FighterInfo; frames counts the frames it still has to be set.

Definition at line 13 of file camera.h.

Field Documentation

◆ id

s32 FighterCamera::id

Definition at line 14 of file camera.h.

◆ key1

s32 FighterCamera::key1

Definition at line 14 of file camera.h.

◆ key2

s32 FighterCamera::key2

Definition at line 14 of file camera.h.

◆ state

s32 FighterCamera::state

Definition at line 14 of file camera.h.

Referenced by FIGHTSTG_updateCamera().

◆ substate

s32 FighterCamera::substate

Definition at line 14 of file camera.h.

◆ step

s32 FighterCamera::step

Definition at line 14 of file camera.h.

Referenced by FIGHTSTG_updateCamera().

◆ counter

s32 FighterCamera::counter

Definition at line 14 of file camera.h.

◆ paused

s32 FighterCamera::paused

Definition at line 14 of file camera.h.

◆ childCount

s32 FighterCamera::childCount

Definition at line 14 of file camera.h.

◆ children

void* FighterCamera::children

Definition at line 14 of file camera.h.

◆ setState

void(* FighterCamera::setState) (struct FighterCamera *task, s32 state)

Definition at line 14 of file camera.h.

Referenced by FIGHTSTG_updatePartnerView().

◆ setSubstate

void(* FighterCamera::setSubstate) (struct FighterCamera *task, s32 substate)

Definition at line 14 of file camera.h.

◆ setStep

void(* FighterCamera::setStep) (struct FighterCamera *task, s32 step)

Definition at line 14 of file camera.h.

◆ setCounter

void(* FighterCamera::setCounter) (struct FighterCamera *task, s32 counter)

Definition at line 14 of file camera.h.

◆ nextState

void(* FighterCamera::nextState) (struct FighterCamera *task)

Definition at line 14 of file camera.h.

Referenced by FIGHTSTG_updateCamera().

◆ nextSubstate

void(* FighterCamera::nextSubstate) (struct FighterCamera *task)

Definition at line 14 of file camera.h.

◆ nextStep

void(* FighterCamera::nextStep) (struct FighterCamera *task)

Definition at line 14 of file camera.h.

Referenced by FIGHTSTG_updateCamera().

◆ tickCounter

void(* FighterCamera::tickCounter) (struct FighterCamera *task)

Definition at line 14 of file camera.h.

◆ update

void(* FighterCamera::update) ()

Definition at line 14 of file camera.h.

◆ destroy

void(* FighterCamera::destroy) (struct FighterCamera *task)

Definition at line 14 of file camera.h.

◆ fighter

s32 FighterCamera::fighter

Definition at line 15 of file camera.h.

Referenced by FIGHTSTG_createCamera(), and FIGHTSTG_loadCamera().

◆ control

ModelControl* FighterCamera::control

Definition at line 16 of file camera.h.

Referenced by FIGHTSTG_createCamera(), and FIGHTSTG_loadCamera().

◆ view

GsRVIEW2 FighterCamera::view

Definition at line 17 of file camera.h.

Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().

◆ proj

s32 FighterCamera::proj

the projection distance

Definition at line 18 of file camera.h.

Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().

◆ coord

GsCOORDINATE2 FighterCamera::coord

the view's

Definition at line 19 of file camera.h.

Referenced by FIGHTSTG_applyCamera().

◆ rot

SVECTOR FighterCamera::rot

Definition at line 20 of file camera.h.

Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().

◆ trans

VECTOR FighterCamera::trans

Definition at line 21 of file camera.h.

Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().

◆ frames

s32 FighterCamera::frames

Definition at line 22 of file camera.h.

Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_updateCamera().


The documentation for this struct was generated from the following file: