|
Digimon World 3 decomp
The European version, SLES_039.36
|
A fighter's camera (FIGHTSTG_createCamera) on layer 0x1009, from its FighterInfo; frames counts the frames it still has to be set. More...
#include <battle/battle_mode/camera.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct FighterCamera *task, s32 state) |
| void(* | setSubstate )(struct FighterCamera *task, s32 substate) |
| void(* | setStep )(struct FighterCamera *task, s32 step) |
| void(* | setCounter )(struct FighterCamera *task, s32 counter) |
| void(* | nextState )(struct FighterCamera *task) |
| void(* | nextSubstate )(struct FighterCamera *task) |
| void(* | nextStep )(struct FighterCamera *task) |
| void(* | tickCounter )(struct FighterCamera *task) |
| void(* | update )() |
| void(* | destroy )(struct FighterCamera *task) |
| s32 | fighter |
| ModelControl * | control |
| GsRVIEW2 | view |
| s32 | proj |
| the projection distance | |
| GsCOORDINATE2 | coord |
| the view's | |
| SVECTOR | rot |
| VECTOR | trans |
| s32 | frames |
A fighter's camera (FIGHTSTG_createCamera) on layer 0x1009, from its FighterInfo; frames counts the frames it still has to be set.
| s32 FighterCamera::state |
Definition at line 14 of file camera.h.
Referenced by FIGHTSTG_updateCamera().
| s32 FighterCamera::step |
Definition at line 14 of file camera.h.
Referenced by FIGHTSTG_updateCamera().
| void(* FighterCamera::setState) (struct FighterCamera *task, s32 state) |
Definition at line 14 of file camera.h.
Referenced by FIGHTSTG_updatePartnerView().
| void(* FighterCamera::setSubstate) (struct FighterCamera *task, s32 substate) |
| void(* FighterCamera::setStep) (struct FighterCamera *task, s32 step) |
| void(* FighterCamera::setCounter) (struct FighterCamera *task, s32 counter) |
| void(* FighterCamera::nextState) (struct FighterCamera *task) |
Definition at line 14 of file camera.h.
Referenced by FIGHTSTG_updateCamera().
| void(* FighterCamera::nextSubstate) (struct FighterCamera *task) |
| void(* FighterCamera::nextStep) (struct FighterCamera *task) |
Definition at line 14 of file camera.h.
Referenced by FIGHTSTG_updateCamera().
| void(* FighterCamera::tickCounter) (struct FighterCamera *task) |
| void(* FighterCamera::destroy) (struct FighterCamera *task) |
| s32 FighterCamera::fighter |
Definition at line 15 of file camera.h.
Referenced by FIGHTSTG_createCamera(), and FIGHTSTG_loadCamera().
| ModelControl* FighterCamera::control |
Definition at line 16 of file camera.h.
Referenced by FIGHTSTG_createCamera(), and FIGHTSTG_loadCamera().
| GsRVIEW2 FighterCamera::view |
Definition at line 17 of file camera.h.
Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().
| s32 FighterCamera::proj |
the projection distance
Definition at line 18 of file camera.h.
Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().
| GsCOORDINATE2 FighterCamera::coord |
| SVECTOR FighterCamera::rot |
Definition at line 20 of file camera.h.
Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().
| VECTOR FighterCamera::trans |
Definition at line 21 of file camera.h.
Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_loadCamera().
| s32 FighterCamera::frames |
Definition at line 22 of file camera.h.
Referenced by FIGHTSTG_applyCamera(), and FIGHTSTG_updateCamera().