|
Digimon World 3 decomp
The European version, SLES_039.36
|
FieldState's methods: the file and width of a character, the stage of the mode and the battles of a place. More...
#include "field/field_mode.h"Go to the source code of this file.
Functions | |
| s32 | FIELDSTG_getFileEntry (s32 index) |
| The file entry index of FIELDSTG_fileEntries. | |
| s32 | FIELDSTG_getActorWidth (s32 index) |
| The width of character index. | |
| void | FIELDSTG_pickStage (void) |
| Picks the stage overlay of the mode (FIELDSTG_stages, in the European version's extra chapter FIELDSTG_extraStages and then those): its file and its setup; hangs if there is none. | |
| FieldBattles * | FIELDSTG_findBattles (FieldBattles *list, s32 id) |
| The battles of the place id in a stage's list, or NULL. | |
FieldState's methods: the file and width of a character, the stage of the mode and the battles of a place.
Definition in file state.c.
| void FIELDSTG_pickStage | ( | void | ) |
| FieldBattles * FIELDSTG_findBattles | ( | FieldBattles * | list, |
| s32 | id | ||
| ) |