Digimon World 3 decomp
The European version, SLES_039.36
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start.c File Reference

FIELDSTG's entry point, which the executable starts the field mode with. More...

#include "field/field_mode.h"
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Functions

void FIELDSTG_updateRoot (Task *task, Task **children)
 FIELDSTG's root task: notes whether the mode is new (GAME.clearTempFlags) and creates the field.
 
Task * FIELDSTG_start (void)
 FIELDSTG's entry point: creates its root task.
 

Detailed Description

FIELDSTG's entry point, which the executable starts the field mode with.

Definition in file start.c.

Function Documentation

◆ FIELDSTG_updateRoot()

void FIELDSTG_updateRoot ( Task *  task,
Task **  children 
)

FIELDSTG's root task: notes whether the mode is new (GAME.clearTempFlags) and creates the field.

start.c

Definition at line 7 of file start.c.

Referenced by FIELDSTG_start().

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◆ FIELDSTG_start()

Task * FIELDSTG_start ( void  )

FIELDSTG's entry point: creates its root task.

The mode overlays' entry points, which MODE_ENTRY_POINTS holds: declared here, where the executable and every overlay see them, as the overlays' headers can't be included together.

Definition at line 34 of file start.c.

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