Digimon World 3 decomp
The European version, SLES_039.36
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deck_cards.c File Reference

The editor's grid of the deck's cards, shown one by one as their images load. More...

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Functions

void STCRDDEK_drawDeckCards (DeckCards *task)
 Draws the deck's cards shown so far on the grid, 9 a row: each one's frame in its color and its image.
 
void STCRDDEK_loadNextCard (DeckCards *task)
 Shows one more of the deck's cards, loading its image into its cell of VRAM; TASK_DONE once all 40 are shown.
 
void STCRDDEK_updateDeckCards (DeckCards *task)
 The deck cards' task: shows one more card each frame, then keeps drawing all 40 until the editor kills it.
 
DeckCards * STCRDDEK_createDeckCards (DeckEditor *editor)
 Creates the deck's cards (task) on the editor's grid.
 

Detailed Description

The editor's grid of the deck's cards, shown one by one as their images load.

Definition in file deck_cards.c.

Function Documentation

◆ STCRDDEK_drawDeckCards()

void STCRDDEK_drawDeckCards ( DeckCards *  task)

Draws the deck's cards shown so far on the grid, 9 a row: each one's frame in its color and its image.

deck_cards.c

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Definition at line 7 of file deck_cards.c.

Referenced by STCRDDEK_updateDeckCards().

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◆ STCRDDEK_loadNextCard()

void STCRDDEK_loadNextCard ( DeckCards *  task)

Shows one more of the deck's cards, loading its image into its cell of VRAM; TASK_DONE once all 40 are shown.

Definition at line 39 of file deck_cards.c.

Referenced by STCRDDEK_updateDeckCards().

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◆ STCRDDEK_updateDeckCards()

void STCRDDEK_updateDeckCards ( DeckCards *  task)

The deck cards' task: shows one more card each frame, then keeps drawing all 40 until the editor kills it.

Definition at line 59 of file deck_cards.c.

Referenced by STCRDDEK_createDeckCards().

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◆ STCRDDEK_createDeckCards()

DeckCards * STCRDDEK_createDeckCards ( DeckEditor *  editor)

Creates the deck's cards (task) on the editor's grid.

Definition at line 78 of file deck_cards.c.

Referenced by STCRDDEK_openEditor().

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