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Digimon World 3 decomp
The European version, SLES_039.36
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Draws the deck's cards, appearing one per frame. More...
#include <cardgame/deck_editor.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct DeckCards *task, s32 state) |
| void(* | setSubstate )(struct DeckCards *task, s32 substate) |
| void(* | setStep )(struct DeckCards *task, s32 step) |
| void(* | setCounter )(struct DeckCards *task, s32 counter) |
| void(* | nextState )(struct DeckCards *task) |
| void(* | nextSubstate )(struct DeckCards *task) |
| void(* | nextStep )(struct DeckCards *task) |
| void(* | tickCounter )(struct DeckCards *task) |
| void(* | update )() |
| void(* | destroy )(struct DeckCards *task) |
| DeckEditor * | editor |
| s32 | layer |
| s32 | depth |
| s32 | count |
| cards shown so far | |
| u8 | pad [0x10] |
| never read or written: createTask allocates 0x70 bytes | |
Draws the deck's cards, appearing one per frame.
Definition at line 108 of file deck_editor.h.
| s32 DeckCards::id |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::key1 |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::key2 |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::state |
Definition at line 109 of file deck_editor.h.
Referenced by STCRDDEK_closeEditor(), STCRDDEK_loadNextCard(), STCRDDEK_openCardList(), STCRDDEK_startSort(), STCRDDEK_stepEditor(), and STCRDDEK_updateDeckCards().
| s32 DeckCards::substate |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::step |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::counter |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::paused |
Definition at line 109 of file deck_editor.h.
| s32 DeckCards::childCount |
Definition at line 109 of file deck_editor.h.
| void* DeckCards::children |
Definition at line 109 of file deck_editor.h.
Definition at line 109 of file deck_editor.h.
Definition at line 109 of file deck_editor.h.
Definition at line 109 of file deck_editor.h.
Definition at line 109 of file deck_editor.h.
| void(* DeckCards::nextState) (struct DeckCards *task) |
Definition at line 109 of file deck_editor.h.
Referenced by STCRDDEK_updateDeckCards().
| void(* DeckCards::nextSubstate) (struct DeckCards *task) |
Definition at line 109 of file deck_editor.h.
| void(* DeckCards::nextStep) (struct DeckCards *task) |
Definition at line 109 of file deck_editor.h.
| void(* DeckCards::tickCounter) (struct DeckCards *task) |
Definition at line 109 of file deck_editor.h.
| void(* DeckCards::update) () |
Definition at line 109 of file deck_editor.h.
| void(* DeckCards::destroy) (struct DeckCards *task) |
Definition at line 109 of file deck_editor.h.
| DeckEditor* DeckCards::editor |
Definition at line 110 of file deck_editor.h.
Referenced by STCRDDEK_createDeckCards(), STCRDDEK_drawDeckCards(), and STCRDDEK_loadNextCard().
| s32 DeckCards::layer |
Definition at line 111 of file deck_editor.h.
Referenced by STCRDDEK_createDeckCards(), and STCRDDEK_drawDeckCards().
| s32 DeckCards::depth |
Definition at line 112 of file deck_editor.h.
Referenced by STCRDDEK_createDeckCards(), and STCRDDEK_drawDeckCards().
| s32 DeckCards::count |
cards shown so far
Definition at line 113 of file deck_editor.h.
Referenced by STCRDDEK_drawDeckCards(), STCRDDEK_loadNextCard(), and STCRDDEK_updateDeckCards().
| u8 DeckCards::pad[0x10] |
never read or written: createTask allocates 0x70 bytes
Definition at line 114 of file deck_editor.h.