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Digimon World 3 decomp
The European version, SLES_039.36
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The fight report's mode: its scene, its entry point and the screen fader (src/shared). More...
#include "battle/report.h"#include "shared/start_fader.inc.c"#include "shared/draw_fader.inc.c"#include "shared/update_fader.inc.c"#include "shared/create_fader.inc.c"Go to the source code of this file.
Macros | |
| #define | FADER_DEPTH 6 |
Functions | |
| void | STFGTREP_updateScene (Task *task, FightReport **children) |
| The mode's scene: resets the graphics, makes the screen layer and creates the report. | |
| Task * | STFGTREP_start (void) |
| The mode's entry point (MODE_ENTRY_POINTS) | |
The fight report's mode: its scene, its entry point and the screen fader (src/shared).
Definition in file scene.c.
| void STFGTREP_updateScene | ( | Task * | task, |
| FightReport ** | children | ||
| ) |
The mode's scene: resets the graphics, makes the screen layer and creates the report.
scene.c
Definition at line 8 of file scene.c.
Referenced by STFGTREP_start().