Digimon World 3 decomp
The European version, SLES_039.36
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scene.c File Reference

The fight report's mode: its scene, its entry point and the screen fader (src/shared). More...

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Macros

#define FADER_DEPTH   6
 

Functions

void STFGTREP_updateScene (Task *task, FightReport **children)
 The mode's scene: resets the graphics, makes the screen layer and creates the report.
 
Task * STFGTREP_start (void)
 The mode's entry point (MODE_ENTRY_POINTS)
 

Detailed Description

The fight report's mode: its scene, its entry point and the screen fader (src/shared).

Definition in file scene.c.

Macro Definition Documentation

◆ FADER_DEPTH

#define FADER_DEPTH   6

Definition at line 42 of file scene.c.

Function Documentation

◆ STFGTREP_updateScene()

void STFGTREP_updateScene ( Task *  task,
FightReport **  children 
)

The mode's scene: resets the graphics, makes the screen layer and creates the report.

scene.c

Definition at line 8 of file scene.c.

Referenced by STFGTREP_start().

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◆ STFGTREP_start()

Task * STFGTREP_start ( void  )

The mode's entry point (MODE_ENTRY_POINTS)

Definition at line 35 of file scene.c.

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