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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| void | updateSpritePair (StageSpritePair *task) |
| Plays the two sprites of a StageSpritePair once with the stage's updateSpritePairFrames, the first 0xF0 above y and the second 0x14 below; the task ends when both have ended. | |
| void updateSpritePair | ( | StageSpritePair * | task | ) |
Plays the two sprites of a StageSpritePair once with the stage's updateSpritePairFrames, the first 0xF0 above y and the second 0x14 below; the task ends when both have ended.
Definition at line 6 of file update_sprite_pair.inc.c.
Referenced by createSpritePair().