Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
update_sprite_pair.inc.c File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

void updateSpritePair (StageSpritePair *task)
 Plays the two sprites of a StageSpritePair once with the stage's updateSpritePairFrames, the first 0xF0 above y and the second 0x14 below; the task ends when both have ended.
 

Function Documentation

◆ updateSpritePair()

void updateSpritePair ( StageSpritePair *  task)

Plays the two sprites of a StageSpritePair once with the stage's updateSpritePairFrames, the first 0xF0 above y and the second 0x14 below; the task ends when both have ended.

Definition at line 6 of file update_sprite_pair.inc.c.

Referenced by createSpritePair().

Here is the call graph for this function:
Here is the caller graph for this function: