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Digimon World 3 decomp
The European version, SLES_039.36
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Go to the source code of this file.
Functions | |
| void | updateDarkness (StageTask *task) |
| The darkness: the screen drawn black (a white quad subtracted from it, blend mode 2) while in TASK_DONE (GAME.dark is set then) | |
| void updateDarkness | ( | StageTask * | task | ) |
The darkness: the screen drawn black (a white quad subtracted from it, blend mode 2) while in TASK_DONE (GAME.dark is set then)
Definition at line 5 of file update_darkness.inc.c.
Referenced by createDarkness().