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Digimon World 3 decomp
The European version, SLES_039.36
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The next free primitive of the packet buffer (getPrim), written as the kind that is drawn next. More...
#include <engine/gfx.h>
Data Fields | |
| void * | any |
| SPRT * | sprt |
| POLY_F4 * | f4 |
| POLY_FT4 * | ft4 |
| DR_TPAGE * | tpage |
The next free primitive of the packet buffer (getPrim), written as the kind that is drawn next.
| void* PrimPtr::any |
Definition at line 345 of file gfx.h.
Referenced by FIELDSTG_drawActor(), FIELDSTG_drawCoverBlock(), FIELDSTG_drawStream(), FIELDSTG_playBattleTransition(), spriteDrawerDraw(), and textWindowDraw().
| SPRT* PrimPtr::sprt |
Definition at line 346 of file gfx.h.
Referenced by FIELDSTG_drawActor(), FIELDSTG_drawCoverBlock(), FIELDSTG_drawStream(), spriteDrawerDraw(), and textWindowDraw().
| POLY_F4* PrimPtr::f4 |
Definition at line 347 of file gfx.h.
Referenced by FIELDSTG_playBattleTransition().
| POLY_FT4* PrimPtr::ft4 |
Definition at line 348 of file gfx.h.
Referenced by FIELDSTG_drawActor(), FIELDSTG_playBattleTransition(), spriteDrawerDraw(), and textWindowDraw().
| DR_TPAGE* PrimPtr::tpage |
Definition at line 349 of file gfx.h.
Referenced by FIELDSTG_drawActor(), FIELDSTG_drawCoverBlock(), FIELDSTG_drawStream(), FIELDSTG_playBattleTransition(), spriteDrawerDraw(), and textWindowDraw().