|
Digimon World 3 decomp
The European version, SLES_039.36
|
computeStats' result: the stats with the equipment added, by STAT_* or by name. More...
#include <engine/game_state.h>
Data Fields | ||
| s16 | stats [24] | |
| struct { | ||
| s16 level | ||
| s16 tp | ||
| what the training's intensities cost More... | ||
| s16 hp | ||
| s16 maxHp | ||
| s16 mp | ||
| s16 maxMp | ||
| s16 battle [6] | ||
| strength (raised by weapons), defense (by armour), spirit, wisdom, speed and charisma (by all equipment) More... | ||
| s16 resist [7] | ||
| s16 lowered [3] | ||
| taken from battle[0], [1] and [4] More... | ||
| s32 spare | ||
| not filled: STGTRAIN's result keeps its yes/no answer here, 0 yes More... | ||
| } | fields | |
| StatBlock | block | |
| the first 0x2C bytes, which computeStats copies whole | ||
computeStats' result: the stats with the equipment added, by STAT_* or by name.
computeStats fills the first 22 (0x2C bytes).
Definition at line 409 of file game_state.h.
| s16 PartnerTotals::stats[24] |
Definition at line 410 of file game_state.h.
Referenced by computeStats(), showPartnerPage(), STGDGLAB_showEntryList(), STGDGLAB_showEntryPanel(), STGDGLAB_showMenuPage(), STGDGLAB_showPartyPage(), STGDGLAB_showSlotScreen(), STSTATUS_previewStats(), STSTATUS_showCardPage(), STSTATUS_showChosenPage(), STSTATUS_showDemoPage(), STSTATUS_showDigivolveStats(), STSTATUS_showItemPage(), STSTATUS_showPartnerStats(), STSTATUS_showSortPage(), STSTATUS_showStatusPage(), and STSTATUS_showTechPage().
| s16 PartnerTotals::level |
Definition at line 412 of file game_state.h.
Referenced by FIGHTSTG_computeStats(), and STGTRAIN_showVitals().
| s16 PartnerTotals::tp |
what the training's intensities cost
Definition at line 413 of file game_state.h.
Referenced by STGTRAIN_pickIntensity(), STGTRAIN_showTp(), and STSTATUS_showPartnerStats().
| s16 PartnerTotals::hp |
Definition at line 414 of file game_state.h.
Referenced by STGTRAIN_showStatChanges(), and STGTRAIN_showVitals().
| s16 PartnerTotals::maxHp |
Definition at line 415 of file game_state.h.
Referenced by STGTRAIN_showGains(), STGTRAIN_showStatChanges(), and STGTRAIN_showVitals().
| s16 PartnerTotals::mp |
Definition at line 416 of file game_state.h.
Referenced by STGTRAIN_showStatChanges(), and STGTRAIN_showVitals().
| s16 PartnerTotals::maxMp |
Definition at line 417 of file game_state.h.
Referenced by STGTRAIN_showGains(), STGTRAIN_showStatChanges(), and STGTRAIN_showVitals().
| s16 PartnerTotals::battle[6] |
strength (raised by weapons), defense (by armour), spirit, wisdom, speed and charisma (by all equipment)
Definition at line 418 of file game_state.h.
Referenced by checkPartyStat(), computeStats(), FIGHTSTG_computeStats(), getStat(), STGDGLAB_showEntryList(), STGTRAIN_showBattleStats(), STGTRAIN_showStatChanges(), and STSTATUS_getTechHealing().
| s16 PartnerTotals::resist[7] |
Definition at line 420 of file game_state.h.
Referenced by FIGHTSTG_computeStats(), getResistance(), STGTRAIN_showBattleStats(), and STGTRAIN_showStatChanges().
| s16 PartnerTotals::lowered[3] |
taken from battle[0], [1] and [4]
Definition at line 421 of file game_state.h.
Referenced by computeStats(), STGDGLAB_showEntryList(), STGDGLAB_showEntryPanel(), STGDGLAB_showSlotScreen(), STGTRAIN_showBattleStats(), STGTRAIN_showStatChanges(), STSTATUS_previewStats(), STSTATUS_showDigivolveStats(), and STSTATUS_showPartnerStats().
| s32 PartnerTotals::spare |
not filled: STGTRAIN's result keeps its yes/no answer here, 0 yes
Definition at line 422 of file game_state.h.
Referenced by STGTRAIN_askBonusTry(), and STGTRAIN_runTraining().
| struct { ... } PartnerTotals::fields |
Referenced by checkPartyStat(), computeStats(), FIGHTSTG_computeStats(), getResistance(), getStat(), STGDGLAB_showEntryList(), STGDGLAB_showEntryPanel(), STGDGLAB_showSlotScreen(), STGTRAIN_askBonusTry(), STGTRAIN_pickIntensity(), STGTRAIN_runTraining(), STGTRAIN_showBattleStats(), STGTRAIN_showGains(), STGTRAIN_showStatChanges(), STGTRAIN_showTp(), STGTRAIN_showVitals(), STSTATUS_getTechHealing(), STSTATUS_previewStats(), STSTATUS_showDigivolveStats(), and STSTATUS_showPartnerStats().
| StatBlock PartnerTotals::block |
the first 0x2C bytes, which computeStats copies whole
Definition at line 424 of file game_state.h.
Referenced by computeStats().