Digimon World 3 decomp
The European version, SLES_039.36
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PadBuffer Union Reference

A port's receive buffer, and a frame of a demo: a pad, or a multitap and the four pads behind it. More...

#include <engine/pad.h>

Collaboration diagram for PadBuffer:
[legend]

Data Fields

u8 bytes [0x22]
 
PadData pad
 
struct { 
 
   u8   status 
 
   u8   id 
 PAD_MULTITAP_ID. More...
 
   PadData   pads [4] 
 
} tap 
 

Detailed Description

A port's receive buffer, and a frame of a demo: a pad, or a multitap and the four pads behind it.

Definition at line 66 of file pad.h.

Field Documentation

◆ bytes

u8 PadBuffer::bytes[0x22]

Definition at line 67 of file pad.h.

Referenced by initPad().

◆ pad

PadData PadBuffer::pad

Definition at line 68 of file pad.h.

Referenced by updatePad().

◆ status

u8 PadBuffer::status

Definition at line 70 of file pad.h.

◆ id

u8 PadBuffer::id

PAD_MULTITAP_ID.

Definition at line 71 of file pad.h.

Referenced by updatePad().

◆ pads

PadData PadBuffer::pads[4]

Definition at line 72 of file pad.h.

Referenced by updatePad().

◆ [struct]

struct { ... } PadBuffer::tap

Referenced by updatePad().


The documentation for this union was generated from the following file: