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Digimon World 3 decomp
The European version, SLES_039.36
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A part of a sprite: a rectangle of a texture page. More...
#include <menus/gym.h>
Data Fields | |
| u8 | u |
| u8 | v |
| u8 | x |
| u8 | y |
| u16 | clut |
| bits 6-14: the CLUT's row; bit 15: semi-transparent | |
| u16 | tpage |
| bits 0-4: the page's column, 64 pixels each; 5-8: getTPage's abr and tp | |
| u16 | w |
| u16 | h |
| u8 | unkC [8] |
| nothing reads it: in the files, four s16: 0, flags (bits 0, 14 and 15), 0x1000 and 0x1000 | |
A part of a sprite: a rectangle of a texture page.
A sprite is a count and its parts, and the bank's sprites follow each other.
| u8 TrainSpritePart::u |
Definition at line 43 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u8 TrainSpritePart::v |
Definition at line 44 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u8 TrainSpritePart::x |
Definition at line 45 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u8 TrainSpritePart::y |
Definition at line 46 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u16 TrainSpritePart::clut |
bits 6-14: the CLUT's row; bit 15: semi-transparent
Definition at line 47 of file gym.h.
Referenced by STGTRAIN_addSpriteQuad(), STGTRAIN_addSpriteSprt(), and STGTRAIN_updateSprite().
| u16 TrainSpritePart::tpage |
bits 0-4: the page's column, 64 pixels each; 5-8: getTPage's abr and tp
Definition at line 48 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u16 TrainSpritePart::w |
Definition at line 49 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u16 TrainSpritePart::h |
Definition at line 50 of file gym.h.
Referenced by STGTRAIN_updateSprite().
| u8 TrainSpritePart::unkC[8] |