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Digimon World 3 decomp
The European version, SLES_039.36
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A sprite bank's header, as the animated sprite reads it: its sprites start bankOffset bytes from it (TrainImageSet) More...
#include <menus/gym.h>
Data Fields | |
| s16 | unk0 |
| 801 in every bank; nothing reads it | |
| u16 | unk2 |
| 0 in every bank | |
| u16 | spriteCount |
A sprite bank's header, as the animated sprite reads it: its sprites start bankOffset bytes from it (TrainImageSet)
| u16 TrainSpriteBank::unk2 |
| u16 TrainSpriteBank::spriteCount |
Definition at line 60 of file gym.h.
Referenced by STGTRAIN_setSpriteBank().