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Digimon World 3 decomp
The European version, SLES_039.36
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The header of an image set in the loaded file: offsets into it, then the bank's offset of its first sprite and the bank's size. More...
#include <menus/gym.h>
Data Fields | |
| s32 | count |
| of the offsets | |
| s32 | bank |
| s32 | anims [6] |
| s32 | images [1] |
The header of an image set in the loaded file: offsets into it, then the bank's offset of its first sprite and the bank's size.
| s32 TrainSetHeader::count |
of the offsets
Definition at line 312 of file gym.h.
Referenced by STGTRAIN_readSet(), and STGTRAIN_readSetImages().
| s32 TrainSetHeader::bank |
Definition at line 313 of file gym.h.
Referenced by STGTRAIN_readSetBank().
| s32 TrainSetHeader::anims[6] |
Definition at line 314 of file gym.h.
Referenced by STGTRAIN_readSetAnims().
| s32 TrainSetHeader::images[1] |
Definition at line 315 of file gym.h.
Referenced by STGTRAIN_readSetImages().