Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
TrainIdle Struct Reference

A task the overlay creates (STGTRAIN_createIdle) that does nothing. More...

#include <menus/gym.h>

Collaboration diagram for TrainIdle:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct TrainIdle *task, s32 state)
 
void(* setSubstate )(struct TrainIdle *task, s32 substate)
 
void(* setStep )(struct TrainIdle *task, s32 step)
 
void(* setCounter )(struct TrainIdle *task, s32 counter)
 
void(* nextState )(struct TrainIdle *task)
 
void(* nextSubstate )(struct TrainIdle *task)
 
void(* nextStep )(struct TrainIdle *task)
 
void(* tickCounter )(struct TrainIdle *task)
 
void(* update )()
 
void(* destroy )(struct TrainIdle *task)
 
TrainScreen * screen
 
s32 layerId
 
s32 depth
 
u8 pad [0x10]
 never read or written: createTask allocates 0x6C bytes
 

Detailed Description

A task the overlay creates (STGTRAIN_createIdle) that does nothing.

Definition at line 199 of file gym.h.

Field Documentation

◆ id

s32 TrainIdle::id

Definition at line 200 of file gym.h.

◆ key1

s32 TrainIdle::key1

Definition at line 200 of file gym.h.

◆ key2

s32 TrainIdle::key2

Definition at line 200 of file gym.h.

◆ state

s32 TrainIdle::state

Definition at line 200 of file gym.h.

Referenced by STGTRAIN_updateIdle().

◆ substate

s32 TrainIdle::substate

Definition at line 200 of file gym.h.

◆ step

s32 TrainIdle::step

Definition at line 200 of file gym.h.

◆ counter

s32 TrainIdle::counter

Definition at line 200 of file gym.h.

◆ paused

s32 TrainIdle::paused

Definition at line 200 of file gym.h.

◆ childCount

s32 TrainIdle::childCount

Definition at line 200 of file gym.h.

◆ children

void* TrainIdle::children

Definition at line 200 of file gym.h.

◆ setState

void(* TrainIdle::setState) (struct TrainIdle *task, s32 state)

Definition at line 200 of file gym.h.

◆ setSubstate

void(* TrainIdle::setSubstate) (struct TrainIdle *task, s32 substate)

Definition at line 200 of file gym.h.

◆ setStep

void(* TrainIdle::setStep) (struct TrainIdle *task, s32 step)

Definition at line 200 of file gym.h.

◆ setCounter

void(* TrainIdle::setCounter) (struct TrainIdle *task, s32 counter)

Definition at line 200 of file gym.h.

◆ nextState

void(* TrainIdle::nextState) (struct TrainIdle *task)

Definition at line 200 of file gym.h.

Referenced by STGTRAIN_updateIdle().

◆ nextSubstate

void(* TrainIdle::nextSubstate) (struct TrainIdle *task)

Definition at line 200 of file gym.h.

◆ nextStep

void(* TrainIdle::nextStep) (struct TrainIdle *task)

Definition at line 200 of file gym.h.

◆ tickCounter

void(* TrainIdle::tickCounter) (struct TrainIdle *task)

Definition at line 200 of file gym.h.

◆ update

void(* TrainIdle::update) ()

Definition at line 200 of file gym.h.

◆ destroy

void(* TrainIdle::destroy) (struct TrainIdle *task)

Definition at line 200 of file gym.h.

◆ screen

TrainScreen* TrainIdle::screen

Definition at line 201 of file gym.h.

Referenced by STGTRAIN_createIdle().

◆ layerId

s32 TrainIdle::layerId

Definition at line 202 of file gym.h.

Referenced by STGTRAIN_createIdle().

◆ depth

s32 TrainIdle::depth

Definition at line 203 of file gym.h.

Referenced by STGTRAIN_createIdle().

◆ pad

u8 TrainIdle::pad[0x10]

never read or written: createTask allocates 0x6C bytes

Definition at line 204 of file gym.h.


The documentation for this struct was generated from the following file: