Digimon World 3 decomp
The European version, SLES_039.36
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TextBuffer Struct Reference

#include <engine/text.h>

Data Fields

u8 * data
 
s16 cap
 
s16 len
 
s16 pos
 
s16 sjis
 two bytes per character; else font codes
 

Detailed Description

Definition at line 99 of file text.h.

Field Documentation

◆ data

◆ cap

s16 TextBuffer::cap

Definition at line 101 of file text.h.

Referenced by setTextBuffer().

◆ len

◆ pos

◆ sjis

s16 TextBuffer::sjis

The documentation for this struct was generated from the following file: