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Digimon World 3 decomp
The European version, SLES_039.36
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The story events of the field (FIELDSTG_createStoryEvents) More...
#include <field/field_mode.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct StoryEvents *task, s32 state) |
| void(* | setSubstate )(struct StoryEvents *task, s32 substate) |
| void(* | setStep )(struct StoryEvents *task, s32 step) |
| void(* | setCounter )(struct StoryEvents *task, s32 counter) |
| void(* | nextState )(struct StoryEvents *task) |
| void(* | nextSubstate )(struct StoryEvents *task) |
| void(* | nextStep )(struct StoryEvents *task) |
| void(* | tickCounter )(struct StoryEvents *task) |
| void(* | update )() |
| void(* | destroy )(struct StoryEvents *task) |
| void * | owner |
| the field's task, as a stage's init gets it | |
| s32 | script |
| the script to run next, or 0 | |
The story events of the field (FIELDSTG_createStoryEvents)
Definition at line 322 of file field_mode.h.
| s32 StoryEvents::id |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::key1 |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::key2 |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::state |
Definition at line 323 of file field_mode.h.
Referenced by FIELDSTG_runStoryEvents().
| s32 StoryEvents::substate |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::step |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::counter |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::paused |
Definition at line 323 of file field_mode.h.
| s32 StoryEvents::childCount |
Definition at line 323 of file field_mode.h.
| void* StoryEvents::children |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::setState) (struct StoryEvents *task, s32 state) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::setSubstate) (struct StoryEvents *task, s32 substate) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::setStep) (struct StoryEvents *task, s32 step) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::setCounter) (struct StoryEvents *task, s32 counter) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::nextState) (struct StoryEvents *task) |
Definition at line 323 of file field_mode.h.
Referenced by FIELDSTG_runStoryEvents().
| void(* StoryEvents::nextSubstate) (struct StoryEvents *task) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::nextStep) (struct StoryEvents *task) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::tickCounter) (struct StoryEvents *task) |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::update) () |
Definition at line 323 of file field_mode.h.
| void(* StoryEvents::destroy) (struct StoryEvents *task) |
Definition at line 323 of file field_mode.h.
| void* StoryEvents::owner |
the field's task, as a stage's init gets it
Definition at line 324 of file field_mode.h.
Referenced by FIELDSTG_createStoryEvents().
| s32 StoryEvents::script |
the script to run next, or 0
Definition at line 325 of file field_mode.h.
Referenced by FIELDSTG_runStoryEvents().