Digimon World 3 decomp
The European version, SLES_039.36
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StatusScreen Struct Reference

A screen of the field menu (STSTATUS_screens) More...

#include <menus/field_menu.h>

Collaboration diagram for StatusScreen:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StatusScreen *task, s32 state)
 
void(* setSubstate )(struct StatusScreen *task, s32 substate)
 
void(* setStep )(struct StatusScreen *task, s32 step)
 
void(* setCounter )(struct StatusScreen *task, s32 counter)
 
void(* nextState )(struct StatusScreen *task)
 
void(* nextSubstate )(struct StatusScreen *task)
 
void(* nextStep )(struct StatusScreen *task)
 
void(* tickCounter )(struct StatusScreen *task)
 
void(* update )()
 
void(* destroy )(struct StatusScreen *task)
 
FieldMenuScreen * menu
 
s32 layer
 
s32 depth
 

Detailed Description

A screen of the field menu (STSTATUS_screens)

Definition at line 45 of file field_menu.h.

Field Documentation

◆ id

s32 StatusScreen::id

Definition at line 46 of file field_menu.h.

◆ key1

s32 StatusScreen::key1

Definition at line 46 of file field_menu.h.

◆ key2

s32 StatusScreen::key2

Definition at line 46 of file field_menu.h.

◆ state

s32 StatusScreen::state

Definition at line 46 of file field_menu.h.

◆ substate

s32 StatusScreen::substate

Definition at line 46 of file field_menu.h.

◆ step

s32 StatusScreen::step

Definition at line 46 of file field_menu.h.

◆ counter

s32 StatusScreen::counter

Definition at line 46 of file field_menu.h.

◆ paused

s32 StatusScreen::paused

Definition at line 46 of file field_menu.h.

◆ childCount

s32 StatusScreen::childCount

Definition at line 46 of file field_menu.h.

◆ children

void* StatusScreen::children

Definition at line 46 of file field_menu.h.

◆ setState

void(* StatusScreen::setState) (struct StatusScreen *task, s32 state)

Definition at line 46 of file field_menu.h.

◆ setSubstate

void(* StatusScreen::setSubstate) (struct StatusScreen *task, s32 substate)

Definition at line 46 of file field_menu.h.

◆ setStep

void(* StatusScreen::setStep) (struct StatusScreen *task, s32 step)

Definition at line 46 of file field_menu.h.

◆ setCounter

void(* StatusScreen::setCounter) (struct StatusScreen *task, s32 counter)

Definition at line 46 of file field_menu.h.

◆ nextState

void(* StatusScreen::nextState) (struct StatusScreen *task)

Definition at line 46 of file field_menu.h.

◆ nextSubstate

void(* StatusScreen::nextSubstate) (struct StatusScreen *task)

Definition at line 46 of file field_menu.h.

◆ nextStep

void(* StatusScreen::nextStep) (struct StatusScreen *task)

Definition at line 46 of file field_menu.h.

◆ tickCounter

void(* StatusScreen::tickCounter) (struct StatusScreen *task)

Definition at line 46 of file field_menu.h.

◆ update

void(* StatusScreen::update) ()

Definition at line 46 of file field_menu.h.

◆ destroy

void(* StatusScreen::destroy) (struct StatusScreen *task)

Definition at line 46 of file field_menu.h.

◆ menu

FieldMenuScreen* StatusScreen::menu

Definition at line 47 of file field_menu.h.

◆ layer

s32 StatusScreen::layer

Definition at line 48 of file field_menu.h.

◆ depth

s32 StatusScreen::depth

Definition at line 49 of file field_menu.h.


The documentation for this struct was generated from the following file: