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Digimon World 3 decomp
The European version, SLES_039.36
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An area on the map screen. More...
#include <menus/field_menu.h>
Data Fields | |
| s32 | sprite |
| s32 | x |
| s32 | y |
An area on the map screen.
Definition at line 423 of file field_menu.h.
| s32 StatusMapSpot::sprite |
Definition at line 424 of file field_menu.h.
Referenced by STSTATUS_drawMapScreen().
| s32 StatusMapSpot::x |
Definition at line 425 of file field_menu.h.
Referenced by STSTATUS_drawMapScreen(), STSTATUS_showMapArea(), and STSTATUS_updateMapScreen().
| s32 StatusMapSpot::y |
Definition at line 426 of file field_menu.h.
Referenced by STSTATUS_drawMapScreen(), STSTATUS_showMapArea(), and STSTATUS_updateMapScreen().