Digimon World 3 decomp
The European version, SLES_039.36
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StatusMapSpot Struct Reference

An area on the map screen. More...

#include <menus/field_menu.h>

Data Fields

s32 sprite
 
s32 x
 
s32 y
 

Detailed Description

An area on the map screen.

Definition at line 423 of file field_menu.h.

Field Documentation

◆ sprite

s32 StatusMapSpot::sprite

Definition at line 424 of file field_menu.h.

Referenced by STSTATUS_drawMapScreen().

◆ x

s32 StatusMapSpot::x

◆ y

s32 StatusMapSpot::y

The documentation for this struct was generated from the following file: