Digimon World 3 decomp
The European version, SLES_039.36
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StatsScreen Struct Reference

The field menu's fifth screen (STSTATUS_createStatusScreen) More...

#include <menus/field_menu.h>

Collaboration diagram for StatsScreen:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StatsScreen *task, s32 state)
 
void(* setSubstate )(struct StatsScreen *task, s32 substate)
 
void(* setStep )(struct StatsScreen *task, s32 step)
 
void(* setCounter )(struct StatsScreen *task, s32 counter)
 
void(* nextState )(struct StatsScreen *task)
 
void(* nextSubstate )(struct StatsScreen *task)
 
void(* nextStep )(struct StatsScreen *task)
 
void(* tickCounter )(struct StatsScreen *task)
 
void(* update )()
 
void(* destroy )(struct StatsScreen *task)
 
FieldMenuScreen * menu
 
s32 layer
 
s32 depth
 
s32 count
 party members
 
s32 frames [3]
 of the partners' portraits
 
s32 frameTime
 
s32 unk70
 only cleared, when the equipment panel closes
 
s32 option
 the options' cursor
 
s32 cursorShown
 
s32 member
 in the party
 
s32 cursorFrame
 
s32 cursorTime
 
PanelAnim pageFades [3]
 
PanelAnim fades [2]
 
PanelAnim panelFades [6]
 
PanelAnim fade
 
void(* previewStats )(struct StatsScreen *screen, s32 slot, s32 item)
 

Detailed Description

The field menu's fifth screen (STSTATUS_createStatusScreen)

Definition at line 117 of file field_menu.h.

Field Documentation

◆ id

s32 StatsScreen::id

Definition at line 118 of file field_menu.h.

◆ key1

s32 StatsScreen::key1

Definition at line 118 of file field_menu.h.

◆ key2

s32 StatsScreen::key2

Definition at line 118 of file field_menu.h.

◆ state

s32 StatsScreen::state

Definition at line 118 of file field_menu.h.

Referenced by STSTATUS_endStatusPages(), and STSTATUS_updateStatusScreen().

◆ substate

◆ step

s32 StatsScreen::step

◆ counter

s32 StatsScreen::counter

Definition at line 118 of file field_menu.h.

Referenced by STSTATUS_runStatusChoice(), and STSTATUS_waitStatusPanel().

◆ paused

s32 StatsScreen::paused

Definition at line 118 of file field_menu.h.

◆ childCount

s32 StatsScreen::childCount

Definition at line 118 of file field_menu.h.

◆ children

void* StatsScreen::children

Definition at line 118 of file field_menu.h.

Referenced by STSTATUS_previewStats().

◆ setState

void(* StatsScreen::setState) (struct StatsScreen *task, s32 state)

Definition at line 118 of file field_menu.h.

◆ setSubstate

void(* StatsScreen::setSubstate) (struct StatsScreen *task, s32 substate)

◆ setStep

void(* StatsScreen::setStep) (struct StatsScreen *task, s32 step)

Definition at line 118 of file field_menu.h.

◆ setCounter

void(* StatsScreen::setCounter) (struct StatsScreen *task, s32 counter)

Definition at line 118 of file field_menu.h.

◆ nextState

void(* StatsScreen::nextState) (struct StatsScreen *task)

Definition at line 118 of file field_menu.h.

Referenced by STSTATUS_updateStatusScreen().

◆ nextSubstate

void(* StatsScreen::nextSubstate) (struct StatsScreen *task)

Definition at line 118 of file field_menu.h.

◆ nextStep

void(* StatsScreen::nextStep) (struct StatsScreen *task)

Definition at line 118 of file field_menu.h.

◆ tickCounter

void(* StatsScreen::tickCounter) (struct StatsScreen *task)

Definition at line 118 of file field_menu.h.

◆ update

void(* StatsScreen::update) ()

Definition at line 118 of file field_menu.h.

◆ destroy

void(* StatsScreen::destroy) (struct StatsScreen *task)

Definition at line 118 of file field_menu.h.

◆ menu

FieldMenuScreen* StatsScreen::menu

Definition at line 119 of file field_menu.h.

Referenced by STSTATUS_createStatusScreen().

◆ layer

s32 StatsScreen::layer

◆ depth

s32 StatsScreen::depth

◆ count

◆ frames

s32 StatsScreen::frames[3]

of the partners' portraits

Definition at line 123 of file field_menu.h.

Referenced by STSTATUS_drawStatusScreen().

◆ frameTime

s32 StatsScreen::frameTime

Definition at line 124 of file field_menu.h.

Referenced by STSTATUS_drawStatusScreen().

◆ unk70

s32 StatsScreen::unk70

only cleared, when the equipment panel closes

Definition at line 125 of file field_menu.h.

Referenced by STSTATUS_updateEquipPanel().

◆ option

s32 StatsScreen::option

◆ cursorShown

s32 StatsScreen::cursorShown

◆ member

◆ cursorFrame

s32 StatsScreen::cursorFrame

Definition at line 129 of file field_menu.h.

Referenced by STSTATUS_drawStatusScreen(), and STSTATUS_stepStatusCursor().

◆ cursorTime

s32 StatsScreen::cursorTime

Definition at line 130 of file field_menu.h.

Referenced by STSTATUS_stepStatusCursor().

◆ pageFades

◆ fades

◆ panelFades

PanelAnim StatsScreen::panelFades[6]

◆ fade

PanelAnim StatsScreen::fade

Definition at line 134 of file field_menu.h.

Referenced by STSTATUS_updateStatusScreen().

◆ previewStats

void(* StatsScreen::previewStats) (struct StatsScreen *screen, s32 slot, s32 item)

The documentation for this struct was generated from the following file: