Digimon World 3 decomp
The European version, SLES_039.36
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StandIn Struct Reference

A character that another answers for when the player talks to it (FIELDSTG_talkToActorAt, FIELDSTG_standIns) More...

#include <field/field_mode.h>

Data Fields

s16 character
 Actor.key1.
 
s16 answerer
 the key1 of the actor that answers
 

Detailed Description

A character that another answers for when the player talks to it (FIELDSTG_talkToActorAt, FIELDSTG_standIns)

Definition at line 186 of file field_mode.h.

Field Documentation

◆ character

s16 StandIn::character

Actor.key1.

Definition at line 187 of file field_mode.h.

Referenced by FIELDSTG_talkToActorAt().

◆ answerer

s16 StandIn::answerer

the key1 of the actor that answers

Definition at line 188 of file field_mode.h.


The documentation for this struct was generated from the following file: