Digimon World 3 decomp
The European version, SLES_039.36
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StageTilePairN Struct Reference

StageTilePair with byte flags, for the map objects of two given animations. More...

#include <field/stage.h>

Collaboration diagram for StageTilePairN:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct StageTilePairN *task, s32 state)
 
void(* setSubstate )(struct StageTilePairN *task, s32 substate)
 
void(* setStep )(struct StageTilePairN *task, s32 step)
 
void(* setCounter )(struct StageTilePairN *task, s32 counter)
 
void(* nextState )(struct StageTilePairN *task)
 
void(* nextSubstate )(struct StageTilePairN *task)
 
void(* nextStep )(struct StageTilePairN *task)
 
void(* tickCounter )(struct StageTilePairN *task)
 
void(* update )()
 
void(* destroy )(struct StageTilePairN *task)
 
u8 playing
 
u8 done
 1: start in TASK_DONE
 
s16 anim
 the map objects' animations: anim and anim + 1
 
StageTileAnim anims [2]
 

Detailed Description

StageTilePair with byte flags, for the map objects of two given animations.

Definition at line 206 of file stage.h.

Field Documentation

◆ id

s32 StageTilePairN::id

Definition at line 207 of file stage.h.

◆ key1

s32 StageTilePairN::key1

Definition at line 207 of file stage.h.

◆ key2

s32 StageTilePairN::key2

Definition at line 207 of file stage.h.

◆ state

s32 StageTilePairN::state

Definition at line 207 of file stage.h.

Referenced by updateTilePairN().

◆ substate

s32 StageTilePairN::substate

Definition at line 207 of file stage.h.

◆ step

s32 StageTilePairN::step

Definition at line 207 of file stage.h.

◆ counter

s32 StageTilePairN::counter

Definition at line 207 of file stage.h.

◆ paused

s32 StageTilePairN::paused

Definition at line 207 of file stage.h.

◆ childCount

s32 StageTilePairN::childCount

Definition at line 207 of file stage.h.

◆ children

void* StageTilePairN::children

Definition at line 207 of file stage.h.

◆ setState

void(* StageTilePairN::setState) (struct StageTilePairN *task, s32 state)

Definition at line 207 of file stage.h.

Referenced by handleCommands842To844(), and updateTilePairN().

◆ setSubstate

void(* StageTilePairN::setSubstate) (struct StageTilePairN *task, s32 substate)

Definition at line 207 of file stage.h.

◆ setStep

void(* StageTilePairN::setStep) (struct StageTilePairN *task, s32 step)

Definition at line 207 of file stage.h.

◆ setCounter

void(* StageTilePairN::setCounter) (struct StageTilePairN *task, s32 counter)

Definition at line 207 of file stage.h.

◆ nextState

void(* StageTilePairN::nextState) (struct StageTilePairN *task)

Definition at line 207 of file stage.h.

Referenced by updateTilePairN().

◆ nextSubstate

void(* StageTilePairN::nextSubstate) (struct StageTilePairN *task)

Definition at line 207 of file stage.h.

◆ nextStep

void(* StageTilePairN::nextStep) (struct StageTilePairN *task)

Definition at line 207 of file stage.h.

◆ tickCounter

void(* StageTilePairN::tickCounter) (struct StageTilePairN *task)

Definition at line 207 of file stage.h.

◆ update

void(* StageTilePairN::update) ()

Definition at line 207 of file stage.h.

◆ destroy

void(* StageTilePairN::destroy) (struct StageTilePairN *task)

Definition at line 207 of file stage.h.

◆ playing

u8 StageTilePairN::playing

Definition at line 208 of file stage.h.

Referenced by handleCommands842To844(), and updateTilePairN().

◆ done

u8 StageTilePairN::done

1: start in TASK_DONE

Definition at line 209 of file stage.h.

Referenced by createTilePairN(), createTilePairNDone(), and updateTilePairN().

◆ anim

s16 StageTilePairN::anim

the map objects' animations: anim and anim + 1

Definition at line 210 of file stage.h.

Referenced by createTilePairN(), createTilePairNDone(), and updateTilePairN().

◆ anims

StageTileAnim StageTilePairN::anims[2]

Definition at line 211 of file stage.h.

Referenced by handleCommands842To844(), and updateTilePairN().


The documentation for this struct was generated from the following file: