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Digimon World 3 decomp
The European version, SLES_039.36
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Two map objects, animated. More...
#include <field/stage.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct StageTileLoop2 *task, s32 state) |
| void(* | setSubstate )(struct StageTileLoop2 *task, s32 substate) |
| void(* | setStep )(struct StageTileLoop2 *task, s32 step) |
| void(* | setCounter )(struct StageTileLoop2 *task, s32 counter) |
| void(* | nextState )(struct StageTileLoop2 *task) |
| void(* | nextSubstate )(struct StageTileLoop2 *task) |
| void(* | nextStep )(struct StageTileLoop2 *task) |
| void(* | tickCounter )(struct StageTileLoop2 *task) |
| void(* | update )() |
| void(* | destroy )(struct StageTileLoop2 *task) |
| StageTileAnim | tiles [2] |
| s32 StageTileLoop2::state |
Definition at line 471 of file stage.h.
Referenced by updateTileLoop2().
| void(* StageTileLoop2::setState) (struct StageTileLoop2 *task, s32 state) |
| void(* StageTileLoop2::setSubstate) (struct StageTileLoop2 *task, s32 substate) |
| void(* StageTileLoop2::setStep) (struct StageTileLoop2 *task, s32 step) |
| void(* StageTileLoop2::setCounter) (struct StageTileLoop2 *task, s32 counter) |
| void(* StageTileLoop2::nextState) (struct StageTileLoop2 *task) |
Definition at line 471 of file stage.h.
Referenced by updateTileLoop2().
| void(* StageTileLoop2::nextSubstate) (struct StageTileLoop2 *task) |
| void(* StageTileLoop2::nextStep) (struct StageTileLoop2 *task) |
| void(* StageTileLoop2::tickCounter) (struct StageTileLoop2 *task) |
| void(* StageTileLoop2::destroy) (struct StageTileLoop2 *task) |
| StageTileAnim StageTileLoop2::tiles[2] |
Definition at line 472 of file stage.h.
Referenced by updateTileLoop2().