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Digimon World 3 decomp
The European version, SLES_039.36
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A sprite of the stage: where, which animation, and flipped. More...
#include <field/stage.h>
Data Fields | |
| s16 | x |
| 0 ends the table | |
| s16 | y |
| u8 | anim |
| u8 | flip |
| s16 StageSpriteSpot::x |
| s16 StageSpriteSpot::y |
Definition at line 660 of file stage.h.
Referenced by updateSpriteField().
| u8 StageSpriteSpot::anim |
Definition at line 661 of file stage.h.
Referenced by updateSpriteField().