Digimon World 3 decomp
The European version, SLES_039.36
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StageSprite Struct Reference

A sprite of a StageEffect: its frame (0 for none) and palette row. More...

#include <field/stage.h>

Data Fields

s16 frame
 
s16 clutRow
 

Detailed Description

A sprite of a StageEffect: its frame (0 for none) and palette row.

Definition at line 69 of file stage.h.

Field Documentation

◆ frame

◆ clutRow

s16 StageSprite::clutRow

The documentation for this struct was generated from the following file: