Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
StageSelectWindows Struct Reference

#include <debug/stage_select.h>

Collaboration diagram for StageSelectWindows:
[legend]

Data Fields

TextWindow * title
 
TextWindow * cursor
 
TextWindow * names [14]
 
TextWindow * titles [14]
 
TextWindow * bios
 
TextWindow * pad
 never read or written
 
TextWindow * region
 
TextWindow * progress
 GAME.progress.
 
TextWindow * randomBattles
 BATTLE_SETUP.randomBattles.
 
TextWindow * charisma
 party member 0's (STAT_CHARISMA)
 
TextWindow * level
 party member 0's
 
TextWindow * debugUpDown
 BATTLE_SETUP.debugUpDown.
 
TextWindow * debugLeftRight
 BATTLE_SETUP.debugLeftRight.
 

Detailed Description

Definition at line 30 of file stage_select.h.

Field Documentation

◆ title

TextWindow* StageSelectWindows::title

◆ cursor

TextWindow* StageSelectWindows::cursor

Definition at line 32 of file stage_select.h.

Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().

◆ names

TextWindow* StageSelectWindows::names[14]

Definition at line 33 of file stage_select.h.

Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().

◆ titles

TextWindow* StageSelectWindows::titles[14]

Definition at line 34 of file stage_select.h.

Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().

◆ bios

TextWindow* StageSelectWindows::bios

Definition at line 35 of file stage_select.h.

Referenced by STAGSLCT_showBiosVersion().

◆ pad

TextWindow* StageSelectWindows::pad

never read or written

Definition at line 36 of file stage_select.h.

◆ region

TextWindow* StageSelectWindows::region

Definition at line 37 of file stage_select.h.

Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().

◆ progress

TextWindow* StageSelectWindows::progress

GAME.progress.

Definition at line 38 of file stage_select.h.

Referenced by editProgress(), and STAGSLCT_startStageSelect().

◆ randomBattles

TextWindow* StageSelectWindows::randomBattles

BATTLE_SETUP.randomBattles.

Definition at line 39 of file stage_select.h.

Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().

◆ charisma

TextWindow* StageSelectWindows::charisma

party member 0's (STAT_CHARISMA)

Definition at line 40 of file stage_select.h.

Referenced by editParty(), and STAGSLCT_startStageSelect().

◆ level

TextWindow* StageSelectWindows::level

party member 0's

Definition at line 41 of file stage_select.h.

Referenced by editParty(), and STAGSLCT_startStageSelect().

◆ debugUpDown

TextWindow* StageSelectWindows::debugUpDown

BATTLE_SETUP.debugUpDown.

Definition at line 42 of file stage_select.h.

Referenced by editBattleDebug(), and STAGSLCT_startStageSelect().

◆ debugLeftRight

TextWindow* StageSelectWindows::debugLeftRight

BATTLE_SETUP.debugLeftRight.

Definition at line 43 of file stage_select.h.

Referenced by editBattleDebug(), and STAGSLCT_startStageSelect().


The documentation for this struct was generated from the following file: