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Digimon World 3 decomp
The European version, SLES_039.36
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One line of the menu; the list ends with scene -1 and scene 0 lines are separators the cursor skips. More...
#include <debug/stage_select.h>
Data Fields | |
| char * | name |
| char * | title |
| s32 | scene |
| s32 | arg |
| bit 15: go through GAME.funcs.requestMode | |
One line of the menu; the list ends with scene -1 and scene 0 lines are separators the cursor skips.
Definition at line 11 of file stage_select.h.
| char* StageSelectEntry::name |
Definition at line 12 of file stage_select.h.
Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().
| char* StageSelectEntry::title |
Definition at line 13 of file stage_select.h.
Referenced by STAGSLCT_startStageSelect(), and STAGSLCT_updateStageSelect().
| s32 StageSelectEntry::scene |
Definition at line 14 of file stage_select.h.
Referenced by STAGSLCT_moveCursor(), and STAGSLCT_updateStageSelect().
| s32 StageSelectEntry::arg |
bit 15: go through GAME.funcs.requestMode
Definition at line 15 of file stage_select.h.
Referenced by STAGSLCT_updateStageSelect().