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Digimon World 3 decomp
The European version, SLES_039.36
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A 2D effect: its sheet in FIGHTSTG_effectSheets and its animations, an archive of SpriteAnim data; the list (FIGHTSTG_spriteEffects) ends with an id of -1. More...
#include <battle/battle_mode/effect.h>
Data Fields | |
| s16 | id |
| s16 | sheet |
| s32 | file |
A 2D effect: its sheet in FIGHTSTG_effectSheets and its animations, an archive of SpriteAnim data; the list (FIGHTSTG_spriteEffects) ends with an id of -1.
| s16 SpriteEffectEntry::id |
Definition at line 45 of file effect.h.
Referenced by FIGHTSTG_findEffectSheet(), and FIGHTSTG_startSpriteEffect().
| s16 SpriteEffectEntry::sheet |
Definition at line 46 of file effect.h.
Referenced by FIGHTSTG_findEffectSheet(), and FIGHTSTG_startSpriteEffect().
| s32 SpriteEffectEntry::file |
Definition at line 47 of file effect.h.
Referenced by FIGHTSTG_startSpriteEffect().