|
Digimon World 3 decomp
The European version, SLES_039.36
|
A frame of STPLNMET_updateShine's animation: 0 ends. More...
#include <menus/player_name.h>
Data Fields | |
| s32 | delay |
| s32 | sprite |
A frame of STPLNMET_updateShine's animation: 0 ends.
Definition at line 55 of file player_name.h.
| s32 SparkleFrame::delay |
Definition at line 56 of file player_name.h.
Referenced by STPLNMET_updateShine().
| s32 SparkleFrame::sprite |
Definition at line 57 of file player_name.h.
Referenced by STPLNMET_updateShine().