Digimon World 3 decomp
The European version, SLES_039.36
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SoundTest Struct Reference

#include <debug/sound_test.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct SoundTest *task, s32 state)
 
void(* setSubstate )(struct SoundTest *task, s32 substate)
 
void(* setStep )(struct SoundTest *task, s32 step)
 
void(* setCounter )(struct SoundTest *task, s32 counter)
 
void(* nextState )(struct SoundTest *task)
 
void(* nextSubstate )(struct SoundTest *task)
 
void(* nextStep )(struct SoundTest *task)
 
void(* tickCounter )(struct SoundTest *task)
 
void(* update )()
 
void(* destroy )(struct SoundTest *task)
 
s32 bankCursor
 
s32 bankTop
 
s32 bankCount
 
s32 bank
 
s32 soundCursor
 
s32 soundTop
 
s32 soundCount
 
s32 playing
 
s32 voice
 

Detailed Description

Definition at line 23 of file sound_test.h.

Field Documentation

◆ id

s32 SoundTest::id

Definition at line 24 of file sound_test.h.

◆ key1

s32 SoundTest::key1

Definition at line 24 of file sound_test.h.

◆ key2

s32 SoundTest::key2

Definition at line 24 of file sound_test.h.

◆ state

s32 SoundTest::state

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_updateSoundTest().

◆ substate

s32 SoundTest::substate

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_updateSoundTest().

◆ step

s32 SoundTest::step

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_loadBank(), SOUNDTST_playSounds(), and SOUNDTST_selectBank().

◆ counter

s32 SoundTest::counter

Definition at line 24 of file sound_test.h.

◆ paused

s32 SoundTest::paused

Definition at line 24 of file sound_test.h.

◆ childCount

s32 SoundTest::childCount

Definition at line 24 of file sound_test.h.

◆ children

void* SoundTest::children

Definition at line 24 of file sound_test.h.

◆ setState

void(* SoundTest::setState) (struct SoundTest *task, s32 state)

Definition at line 24 of file sound_test.h.

◆ setSubstate

void(* SoundTest::setSubstate) (struct SoundTest *task, s32 substate)

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_playSounds().

◆ setStep

void(* SoundTest::setStep) (struct SoundTest *task, s32 step)

Definition at line 24 of file sound_test.h.

◆ setCounter

void(* SoundTest::setCounter) (struct SoundTest *task, s32 counter)

Definition at line 24 of file sound_test.h.

◆ nextState

void(* SoundTest::nextState) (struct SoundTest *task)

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_updateSoundTest().

◆ nextSubstate

void(* SoundTest::nextSubstate) (struct SoundTest *task)

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_loadBank(), and SOUNDTST_selectBank().

◆ nextStep

void(* SoundTest::nextStep) (struct SoundTest *task)

Definition at line 24 of file sound_test.h.

Referenced by SOUNDTST_playSounds(), and SOUNDTST_selectBank().

◆ tickCounter

void(* SoundTest::tickCounter) (struct SoundTest *task)

Definition at line 24 of file sound_test.h.

◆ update

void(* SoundTest::update) ()

Definition at line 24 of file sound_test.h.

◆ destroy

void(* SoundTest::destroy) (struct SoundTest *task)

Definition at line 24 of file sound_test.h.

◆ bankCursor

s32 SoundTest::bankCursor

Definition at line 25 of file sound_test.h.

Referenced by SOUNDTST_playSounds(), and SOUNDTST_selectBank().

◆ bankTop

s32 SoundTest::bankTop

Definition at line 26 of file sound_test.h.

Referenced by SOUNDTST_selectBank().

◆ bankCount

s32 SoundTest::bankCount

Definition at line 27 of file sound_test.h.

Referenced by SOUNDTST_selectBank().

◆ bank

s32 SoundTest::bank

Definition at line 28 of file sound_test.h.

Referenced by SOUNDTST_loadBank(), and SOUNDTST_selectBank().

◆ soundCursor

s32 SoundTest::soundCursor

Definition at line 29 of file sound_test.h.

Referenced by SOUNDTST_playSounds().

◆ soundTop

s32 SoundTest::soundTop

Definition at line 30 of file sound_test.h.

Referenced by SOUNDTST_playSounds().

◆ soundCount

s32 SoundTest::soundCount

Definition at line 31 of file sound_test.h.

Referenced by SOUNDTST_playSounds().

◆ playing

s32 SoundTest::playing

Definition at line 32 of file sound_test.h.

Referenced by SOUNDTST_playSounds().

◆ voice

s32 SoundTest::voice

Definition at line 33 of file sound_test.h.

Referenced by SOUNDTST_playSounds().


The documentation for this struct was generated from the following file: