Digimon World 3 decomp
The European version, SLES_039.36
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ShopDialog Struct Reference

What ShopBuy and ShopSell start with, and are passed to the item list as: the list shows its selection in it. More...

#include <menus/item_shop.h>

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct ShopDialog *task, s32 state)
 
void(* setSubstate )(struct ShopDialog *task, s32 substate)
 
void(* setStep )(struct ShopDialog *task, s32 step)
 
void(* setCounter )(struct ShopDialog *task, s32 counter)
 
void(* nextState )(struct ShopDialog *task)
 
void(* nextSubstate )(struct ShopDialog *task)
 
void(* nextStep )(struct ShopDialog *task)
 
void(* tickCounter )(struct ShopDialog *task)
 
void(* update )()
 
void(* destroy )(struct ShopDialog *task)
 
void(* showItem )(struct ShopDialog *dialog, s32 item, s32 quantity)
 

Detailed Description

What ShopBuy and ShopSell start with, and are passed to the item list as: the list shows its selection in it.

Definition at line 110 of file item_shop.h.

Field Documentation

◆ id

s32 ShopDialog::id

Definition at line 111 of file item_shop.h.

◆ key1

s32 ShopDialog::key1

Definition at line 111 of file item_shop.h.

◆ key2

s32 ShopDialog::key2

Definition at line 111 of file item_shop.h.

◆ state

s32 ShopDialog::state

Definition at line 111 of file item_shop.h.

◆ substate

s32 ShopDialog::substate

Definition at line 111 of file item_shop.h.

Referenced by STITSHOP_runSell().

◆ step

s32 ShopDialog::step

Definition at line 111 of file item_shop.h.

◆ counter

s32 ShopDialog::counter

Definition at line 111 of file item_shop.h.

◆ paused

s32 ShopDialog::paused

Definition at line 111 of file item_shop.h.

◆ childCount

s32 ShopDialog::childCount

Definition at line 111 of file item_shop.h.

◆ children

void* ShopDialog::children

Definition at line 111 of file item_shop.h.

◆ setState

void(* ShopDialog::setState) (struct ShopDialog *task, s32 state)

Definition at line 111 of file item_shop.h.

◆ setSubstate

void(* ShopDialog::setSubstate) (struct ShopDialog *task, s32 substate)

Definition at line 111 of file item_shop.h.

◆ setStep

void(* ShopDialog::setStep) (struct ShopDialog *task, s32 step)

Definition at line 111 of file item_shop.h.

◆ setCounter

void(* ShopDialog::setCounter) (struct ShopDialog *task, s32 counter)

Definition at line 111 of file item_shop.h.

◆ nextState

void(* ShopDialog::nextState) (struct ShopDialog *task)

Definition at line 111 of file item_shop.h.

◆ nextSubstate

void(* ShopDialog::nextSubstate) (struct ShopDialog *task)

Definition at line 111 of file item_shop.h.

◆ nextStep

void(* ShopDialog::nextStep) (struct ShopDialog *task)

Definition at line 111 of file item_shop.h.

◆ tickCounter

void(* ShopDialog::tickCounter) (struct ShopDialog *task)

Definition at line 111 of file item_shop.h.

◆ update

void(* ShopDialog::update) ()

Definition at line 111 of file item_shop.h.

◆ destroy

void(* ShopDialog::destroy) (struct ShopDialog *task)

Definition at line 111 of file item_shop.h.

◆ showItem

void(* ShopDialog::showItem) (struct ShopDialog *dialog, s32 item, s32 quantity)

Definition at line 112 of file item_shop.h.

Referenced by STITSHOP_refreshItemList(), and STITSHOP_updateItemList().


The documentation for this struct was generated from the following file: