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Digimon World 3 decomp
The European version, SLES_039.36
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The editor's text windows. More...
#include <debug/vibration_test.h>
Data Fields | |
| TextWindow * | pattern |
| TextWindow * | pad |
| never read or written | |
| TextWindow * | motors [2] |
| TextWindow * | times [2] |
| TextWindow * | powers [2] |
| TextWindow * | play |
The editor's text windows.
Definition at line 66 of file vibration_test.h.
| TextWindow* ShockTestWindows::pattern |
Definition at line 67 of file vibration_test.h.
Referenced by SHOCKTST_highlight(), SHOCKTST_selectPattern(), SHOCKTST_showPattern(), and SHOCKTST_updateEditor().
| TextWindow* ShockTestWindows::pad |
never read or written
Definition at line 68 of file vibration_test.h.
| TextWindow* ShockTestWindows::motors[2] |
Definition at line 69 of file vibration_test.h.
Referenced by SHOCKTST_updateEditor().
| TextWindow* ShockTestWindows::times[2] |
Definition at line 70 of file vibration_test.h.
Referenced by SHOCKTST_editRow(), SHOCKTST_highlight(), SHOCKTST_playPattern(), SHOCKTST_showPattern(), SHOCKTST_showTimers(), and SHOCKTST_updateEditor().
| TextWindow* ShockTestWindows::powers[2] |
Definition at line 71 of file vibration_test.h.
Referenced by SHOCKTST_highlight(), SHOCKTST_playPattern(), SHOCKTST_showPattern(), SHOCKTST_showTimers(), and SHOCKTST_updateEditor().
| TextWindow* ShockTestWindows::play |
Definition at line 72 of file vibration_test.h.
Referenced by SHOCKTST_highlight(), and SHOCKTST_updateEditor().