Digimon World 3 decomp
The European version, SLES_039.36
Loading...
Searching...
No Matches
ShockLoader Struct Reference

The patterns loader: the scene's first task. More...

#include <debug/vibration_test.h>

Collaboration diagram for ShockLoader:
[legend]

Data Fields

s32 id
 
s32 key1
 
s32 key2
 
s32 state
 
s32 substate
 
s32 step
 
s32 counter
 
s32 paused
 
s32 childCount
 
void * children
 
void(* setState )(struct ShockLoader *task, s32 state)
 
void(* setSubstate )(struct ShockLoader *task, s32 substate)
 
void(* setStep )(struct ShockLoader *task, s32 step)
 
void(* setCounter )(struct ShockLoader *task, s32 counter)
 
void(* nextState )(struct ShockLoader *task)
 
void(* nextSubstate )(struct ShockLoader *task)
 
void(* nextStep )(struct ShockLoader *task)
 
void(* tickCounter )(struct ShockLoader *task)
 
void(* update )()
 
void(* destroy )(struct ShockLoader *task)
 
ShockFile * file
 DLSKDATA.BIN being built.
 
u8 * text
 DLSKDATA.TXT.
 
s32 pad
 never read or written: createTask allocates 0x5C bytes
 

Detailed Description

The patterns loader: the scene's first task.

Definition at line 30 of file vibration_test.h.

Field Documentation

◆ id

s32 ShockLoader::id

Definition at line 31 of file vibration_test.h.

◆ key1

s32 ShockLoader::key1

Definition at line 31 of file vibration_test.h.

◆ key2

s32 ShockLoader::key2

Definition at line 31 of file vibration_test.h.

◆ state

s32 ShockLoader::state

Definition at line 31 of file vibration_test.h.

Referenced by SHOCKTST_updateLoader().

◆ substate

s32 ShockLoader::substate

Definition at line 31 of file vibration_test.h.

◆ step

s32 ShockLoader::step

Definition at line 31 of file vibration_test.h.

◆ counter

s32 ShockLoader::counter

Definition at line 31 of file vibration_test.h.

◆ paused

s32 ShockLoader::paused

Definition at line 31 of file vibration_test.h.

◆ childCount

s32 ShockLoader::childCount

Definition at line 31 of file vibration_test.h.

◆ children

void* ShockLoader::children

Definition at line 31 of file vibration_test.h.

◆ setState

void(* ShockLoader::setState) (struct ShockLoader *task, s32 state)

Definition at line 31 of file vibration_test.h.

Referenced by SHOCKTST_updateLoader().

◆ setSubstate

void(* ShockLoader::setSubstate) (struct ShockLoader *task, s32 substate)

Definition at line 31 of file vibration_test.h.

◆ setStep

void(* ShockLoader::setStep) (struct ShockLoader *task, s32 step)

Definition at line 31 of file vibration_test.h.

◆ setCounter

void(* ShockLoader::setCounter) (struct ShockLoader *task, s32 counter)

Definition at line 31 of file vibration_test.h.

◆ nextState

void(* ShockLoader::nextState) (struct ShockLoader *task)

Definition at line 31 of file vibration_test.h.

Referenced by SHOCKTST_updateLoader().

◆ nextSubstate

void(* ShockLoader::nextSubstate) (struct ShockLoader *task)

Definition at line 31 of file vibration_test.h.

◆ nextStep

void(* ShockLoader::nextStep) (struct ShockLoader *task)

Definition at line 31 of file vibration_test.h.

◆ tickCounter

void(* ShockLoader::tickCounter) (struct ShockLoader *task)

Definition at line 31 of file vibration_test.h.

◆ update

void(* ShockLoader::update) ()

Definition at line 31 of file vibration_test.h.

◆ destroy

void(* ShockLoader::destroy) (struct ShockLoader *task)

Definition at line 31 of file vibration_test.h.

◆ file

ShockFile* ShockLoader::file

DLSKDATA.BIN being built.

Definition at line 32 of file vibration_test.h.

Referenced by SHOCKTST_convertText(), and SHOCKTST_updateLoader().

◆ text

u8* ShockLoader::text

DLSKDATA.TXT.

Definition at line 33 of file vibration_test.h.

Referenced by SHOCKTST_convertText(), and SHOCKTST_updateLoader().

◆ pad

s32 ShockLoader::pad

never read or written: createTask allocates 0x5C bytes

Definition at line 34 of file vibration_test.h.


The documentation for this struct was generated from the following file: