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Digimon World 3 decomp
The European version, SLES_039.36
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A wait timer for the scripts (FIELDSTG_waitScriptTime) More...
#include <field/field_mode.h>
Data Fields | |
| s32 | time |
| s32 | active |
| void(* | reset )(void) |
| Actor *(* | findActor )(s32 character) |
A wait timer for the scripts (FIELDSTG_waitScriptTime)
Definition at line 308 of file field_mode.h.
| s32 ScriptTimer::time |
Definition at line 309 of file field_mode.h.
Referenced by FIELDSTG_waitScriptTime().
| s32 ScriptTimer::active |
Definition at line 310 of file field_mode.h.
Referenced by FIELDSTG_waitScriptTime().
| void(* ScriptTimer::reset) (void) |
Definition at line 311 of file field_mode.h.
Definition at line 312 of file field_mode.h.