|
Digimon World 3 decomp
The European version, SLES_039.36
|
The background, and its eight looping sprite animations. More...
#include <menus/title.h>
Data Fields | |
| s16 | x |
| s16 | y |
| s16 Point16::x |
Definition at line 211 of file title.h.
Referenced by STDWTITL_drawBackgroundSprites(), and STDWTITL_tickBackground().
| s16 Point16::y |
Definition at line 212 of file title.h.
Referenced by STDWTITL_drawBackgroundSprites(), and STDWTITL_tickBackground().