Digimon World 3 decomp
The European version, SLES_039.36
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PartnerEquip Struct Reference

PartnerStats.equip as a whole: STSTATUS and STITSHOP save it with a struct copy before they equip an item to compute the stats with it, and put it back. More...

#include <engine/game_state.h>

Data Fields

s16 items [6]
 

Detailed Description

PartnerStats.equip as a whole: STSTATUS and STITSHOP save it with a struct copy before they equip an item to compute the stats with it, and put it back.

Definition at line 318 of file game_state.h.

Field Documentation

◆ items

s16 PartnerEquip::items[6]

Definition at line 319 of file game_state.h.


The documentation for this struct was generated from the following file: