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Digimon World 3 decomp
The European version, SLES_039.36
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One controller: a port, or one of the four multitap slots behind it. More...
#include <engine/pad.h>
Data Fields | |
| u16 | pressed |
| this frame | |
| u16 | repeated |
| pressed, or held long enough to repeat | |
| u16 | prevHeld |
| u16 | held |
| u8 | analog [4] |
| s32 | repeatTime [16] |
| u8 | repeatCount [16] |
| u8 | buttonMap [16] |
| s16 | vibrationTimers [2] |
One controller: a port, or one of the four multitap slots behind it.
| u16 PadSlot::pressed |
this frame
Definition at line 78 of file pad.h.
Referenced by getPadPressed(), and readPadButtons().
| u16 PadSlot::repeated |
pressed, or held long enough to repeat
Definition at line 79 of file pad.h.
Referenced by getPadRepeated(), and readPadButtons().
| u16 PadSlot::prevHeld |
Definition at line 80 of file pad.h.
Referenced by readPadButtons().
| u16 PadSlot::held |
Definition at line 81 of file pad.h.
Referenced by getPadHeld(), and readPadButtons().
| u8 PadSlot::analog[4] |
Definition at line 82 of file pad.h.
Referenced by readPadButtons().
| s32 PadSlot::repeatTime[16] |
Definition at line 83 of file pad.h.
Referenced by readPadButtons().
| u8 PadSlot::repeatCount[16] |
Definition at line 84 of file pad.h.
Referenced by readPadButtons().
| u8 PadSlot::buttonMap[16] |
Definition at line 85 of file pad.h.
Referenced by getButtonBit(), readPadButtons(), and swapButtons().
| s16 PadSlot::vibrationTimers[2] |
Definition at line 86 of file pad.h.
Referenced by setVibration(), and updateVibration().