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Digimon World 3 decomp
The European version, SLES_039.36
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Loads the overlay of the current mode (OVERLAY_LOADER) More...
#include <engine/overlay.h>
Data Fields | |
| s32 | mode |
| whose overlay is loaded | |
| s32 | subOverlay |
| void(* | loadModeOverlay )(void) |
| void(* | loadSubOverlay )(s32 file) |
| s32 OverlayLoader::mode |
| s32 OverlayLoader::subOverlay |
Definition at line 12 of file overlay.h.
Referenced by loadModeOverlay(), and loadSubOverlay().
| void(* OverlayLoader::loadModeOverlay) (void) |
Definition at line 13 of file overlay.h.
Referenced by updateModeTask().
| void(* OverlayLoader::loadSubOverlay) (s32 file) |
Definition at line 14 of file overlay.h.
Referenced by FIGHTSTG_updateRoot(), and startField().