|
Digimon World 3 decomp
The European version, SLES_039.36
|
A motion in the motions' archive: its keyframes, step by step. More...
#include <battle/battle_mode/model.h>
Data Fields | |
| s16 | index |
| 0x7FFF ends them | |
| s16 | count |
| frames, 0 for the last one | |
| s16 | frame |
| s16 | endFrame |
| the frame it ends on; 0: it blends into the next one | |
A motion in the motions' archive: its keyframes, step by step.
| s16 MotionStep::index |
| s16 MotionStep::count |
frames, 0 for the last one
Definition at line 121 of file model.h.
Referenced by FIGHTSTG_setMotion().
| s16 MotionStep::frame |
Definition at line 122 of file model.h.
Referenced by FIGHTSTG_setMotion(), and FIGHTSTG_updateModel().
| s16 MotionStep::endFrame |
the frame it ends on; 0: it blends into the next one
Definition at line 123 of file model.h.
Referenced by FIGHTSTG_setMotion().