Digimon World 3 decomp
The European version, SLES_039.36
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MapImage Struct Reference

One of the 12 VRAM slots the map's tiles are loaded into (FIELDSTG_slotImages) More...

#include <field/field_mode.h>

Data Fields

s32 frame
 the tile it holds, or -1
 
s32 time
 when it was last drawn
 
s32 cover
 the level of the cover over a new tile (8.8), 0 for none
 

Detailed Description

One of the 12 VRAM slots the map's tiles are loaded into (FIELDSTG_slotImages)

Definition at line 477 of file field_mode.h.

Field Documentation

◆ frame

s32 MapImage::frame

the tile it holds, or -1

Definition at line 478 of file field_mode.h.

Referenced by FIELDSTG_drawMapTiles(), and FIELDSTG_runMapStreamer().

◆ time

s32 MapImage::time

when it was last drawn

Definition at line 479 of file field_mode.h.

Referenced by FIELDSTG_drawMapTiles(), and FIELDSTG_runMapStreamer().

◆ cover

s32 MapImage::cover

the level of the cover over a new tile (8.8), 0 for none

Definition at line 480 of file field_mode.h.

Referenced by FIELDSTG_drawMapTiles().


The documentation for this struct was generated from the following file: