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Digimon World 3 decomp
The European version, SLES_039.36
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One of the 12 VRAM slots the map's tiles are loaded into (FIELDSTG_slotImages) More...
#include <field/field_mode.h>
Data Fields | |
| s32 | frame |
| the tile it holds, or -1 | |
| s32 | time |
| when it was last drawn | |
| s32 | cover |
| the level of the cover over a new tile (8.8), 0 for none | |
One of the 12 VRAM slots the map's tiles are loaded into (FIELDSTG_slotImages)
Definition at line 477 of file field_mode.h.
| s32 MapImage::frame |
the tile it holds, or -1
Definition at line 478 of file field_mode.h.
Referenced by FIELDSTG_drawMapTiles(), and FIELDSTG_runMapStreamer().
| s32 MapImage::time |
when it was last drawn
Definition at line 479 of file field_mode.h.
Referenced by FIELDSTG_drawMapTiles(), and FIELDSTG_runMapStreamer().
| s32 MapImage::cover |
the level of the cover over a new tile (8.8), 0 for none
Definition at line 480 of file field_mode.h.
Referenced by FIELDSTG_drawMapTiles().