Digimon World 3 decomp
The European version, SLES_039.36
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LabSkillPanelWindows Struct Reference

#include <menus/digimon_lab.h>

Collaboration diagram for LabSkillPanelWindows:
[legend]

Data Fields

TextWindow * digimonName
 
TextWindow * learnedLabel
 
TextWindow * learned
 how many skills are marked
 
TextWindow * left [6]
 
TextWindow * right [6]
 
TextWindow * message
 
TextWindow * yes
 
TextWindow * no
 
TextWindow * help
 
TextWindow * mpLabel
 
TextWindow * mp
 the picked skill's
 
Cursor * optionCursor
 
Cursor * cursor
 

Detailed Description

Definition at line 216 of file digimon_lab.h.

Field Documentation

◆ digimonName

TextWindow* LabSkillPanelWindows::digimonName

Definition at line 217 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ learnedLabel

TextWindow* LabSkillPanelWindows::learnedLabel

Definition at line 218 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ learned

TextWindow* LabSkillPanelWindows::learned

how many skills are marked

Definition at line 219 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ left

TextWindow* LabSkillPanelWindows::left[6]

Definition at line 220 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ right

TextWindow* LabSkillPanelWindows::right[6]

Definition at line 221 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ message

TextWindow* LabSkillPanelWindows::message

◆ yes

TextWindow* LabSkillPanelWindows::yes

◆ no

TextWindow* LabSkillPanelWindows::no

◆ help

TextWindow* LabSkillPanelWindows::help

Definition at line 225 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ mpLabel

TextWindow* LabSkillPanelWindows::mpLabel

Definition at line 226 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ mp

TextWindow* LabSkillPanelWindows::mp

the picked skill's

Definition at line 227 of file digimon_lab.h.

Referenced by STGDGLAB_createSkillPanelWindows(), and STGDGLAB_showSkillPanel().

◆ optionCursor

Cursor* LabSkillPanelWindows::optionCursor

◆ cursor

Cursor* LabSkillPanelWindows::cursor

The documentation for this struct was generated from the following file: