Digimon World 3 decomp
The European version, SLES_039.36
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ItemScript Struct Reference

An item's script settings (FIGHTSTG_itemScripts, ended by -1) More...

#include <battle/battle_mode/action.h>

Data Fields

s16 item
 
s16 effect
 BattleScript's.
 
s16 sound
 

Detailed Description

An item's script settings (FIGHTSTG_itemScripts, ended by -1)

Definition at line 32 of file action.h.

Field Documentation

◆ item

s16 ItemScript::item

Definition at line 33 of file action.h.

Referenced by setItemScript().

◆ effect

s16 ItemScript::effect

BattleScript's.

Definition at line 34 of file action.h.

Referenced by setItemScript().

◆ sound

s16 ItemScript::sound

Definition at line 35 of file action.h.

Referenced by setItemScript().


The documentation for this struct was generated from the following file: