Digimon World 3 decomp
The European version, SLES_039.36
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IconOffset Struct Reference

An offset of the icon from the player's tile along a climb over an edge (FIELDSTG_iconPath), x away from the climb's side. More...

#include <field/field_mode.h>

Data Fields

s16 x
 
s16 y
 

Detailed Description

An offset of the icon from the player's tile along a climb over an edge (FIELDSTG_iconPath), x away from the climb's side.

Definition at line 152 of file field_mode.h.

Field Documentation

◆ x

s16 IconOffset::x

Definition at line 153 of file field_mode.h.

Referenced by FIELDSTG_updateActorIcon().

◆ y

s16 IconOffset::y

Definition at line 154 of file field_mode.h.

Referenced by FIELDSTG_updateActorIcon().


The documentation for this struct was generated from the following file: