|
Digimon World 3 decomp
The European version, SLES_039.36
|
FIGHTSTG_createHud's task: the names and the hp of the fighters out. More...
#include <battle/battle_mode/menu.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct HpDisplay *task, s32 state) |
| void(* | setSubstate )(struct HpDisplay *task, s32 substate) |
| void(* | setStep )(struct HpDisplay *task, s32 step) |
| void(* | setCounter )(struct HpDisplay *task, s32 counter) |
| void(* | nextState )(struct HpDisplay *task) |
| void(* | nextSubstate )(struct HpDisplay *task) |
| void(* | nextStep )(struct HpDisplay *task) |
| void(* | tickCounter )(struct HpDisplay *task) |
| void(* | update )() |
| void(* | destroy )(struct HpDisplay *task) |
| s32 | shown [2] |
| the fighters the names are of | |
| HpTween | hp [2] |
| each side's | |
| s32 | timer |
| s32 | interval |
| how often the hp is checked | |
FIGHTSTG_createHud's task: the names and the hp of the fighters out.
| s32 HpDisplay::state |
Definition at line 23 of file menu.h.
Referenced by FIGHTSTG_updateHud().
| void(* HpDisplay::nextState) (struct HpDisplay *task) |
Definition at line 23 of file menu.h.
Referenced by FIGHTSTG_updateHud().
| s32 HpDisplay::shown[2] |
the fighters the names are of
Definition at line 24 of file menu.h.
Referenced by FIGHTSTG_showFighterNames(), and FIGHTSTG_updateHud().
| HpTween HpDisplay::hp[2] |
each side's
Definition at line 25 of file menu.h.
Referenced by FIGHTSTG_drawHud(), FIGHTSTG_updateHpTweens(), and FIGHTSTG_updateHud().
| s32 HpDisplay::timer |
Definition at line 26 of file menu.h.
Referenced by FIGHTSTG_updateHpTweens(), and FIGHTSTG_updateHud().
| s32 HpDisplay::interval |
how often the hp is checked
Definition at line 27 of file menu.h.
Referenced by FIGHTSTG_updateHpTweens(), and FIGHTSTG_updateHud().