Digimon World 3 decomp
The European version, SLES_039.36
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FieldBattleFuncs Struct Reference

#include <field/field_map.h>

Data Fields

void(* startEventBattle )(s32 index)
 FIELDSTG_startEventBattle.
 
void(* startAreaBattle )(void)
 FIELDSTG_startAreaBattle.
 

Detailed Description

Definition at line 501 of file field_map.h.

Field Documentation

◆ startEventBattle

void(* FieldBattleFuncs::startEventBattle) (s32 index)

FIELDSTG_startEventBattle.

Definition at line 502 of file field_map.h.

Referenced by applyAction(), FIELDSTG_runGauge(), and FIELDSTG_updateHiddenSpots().

◆ startAreaBattle

void(* FieldBattleFuncs::startAreaBattle) (void)

FIELDSTG_startAreaBattle.

Definition at line 503 of file field_map.h.


The documentation for this struct was generated from the following file: