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Digimon World 3 decomp
The European version, SLES_039.36
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The battle's element boost: one element's techniques do more damage, and the ones of the element it weakens less (FIGHTSTG_getElementBoost) More...
#include <battle/battle_mode/battle.h>
Data Fields | |
| s16 | element |
| under ELEMENT_FIRST: none | |
| s16 | amount |
| in 128ths | |
The battle's element boost: one element's techniques do more damage, and the ones of the element it weakens less (FIGHTSTG_getElementBoost)
| s16 ElementBoost::element |
under ELEMENT_FIRST: none
Definition at line 219 of file battle.h.
Referenced by boostElement(), boostFieldElement(), boostRandomElement(), FIGHTSTG_getElementBoost(), FIGHTSTG_testEnemyCondition(), and WFIGHTMN_clearField().
| s16 ElementBoost::amount |
in 128ths
Definition at line 220 of file battle.h.
Referenced by boostElement(), boostFieldElement(), boostRandomElement(), FIGHTSTG_getElementBoost(), and WFIGHTMN_clearField().