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Digimon World 3 decomp
The European version, SLES_039.36
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A battle effect that is a model (FIGHTSTG_startEffectModel): FIGHTSTG_effectModels lists them, ending with id 0. More...
#include <battle/battle_mode/model.h>
Data Fields | |
| s32 | id |
| s32 | file |
| the model's file and index | |
| s32 | motionFile |
A battle effect that is a model (FIGHTSTG_startEffectModel): FIGHTSTG_effectModels lists them, ending with id 0.
| s32 EffectModelEntry::id |
Definition at line 167 of file model.h.
Referenced by FIGHTSTG_getEffectModelFile(), and FIGHTSTG_startEffectModel().
| s32 EffectModelEntry::file |
the model's file and index
Definition at line 168 of file model.h.
Referenced by FIGHTSTG_getEffectModelFile(), and FIGHTSTG_startEffectModel().
| s32 EffectModelEntry::motionFile |
Definition at line 169 of file model.h.
Referenced by FIGHTSTG_startEffectModel().