|
Digimon World 3 decomp
The European version, SLES_039.36
|
A function that a layer calls when it is drawn (Layer.addDrawCallback) More...
#include <engine/gfx.h>
Data Fields | |
| s32 | priority |
| s32 | param |
| void(* | func )(s32 arg, void *layer, s32 param) |
| s32 | arg |
| struct DrawCallback * | next |
A function that a layer calls when it is drawn (Layer.addDrawCallback)
| s32 DrawCallback::priority |
Definition at line 117 of file gfx.h.
Referenced by layerAddCallback(), layerAddSortedCallback(), and layerResetCallbacks().
| s32 DrawCallback::param |
Definition at line 118 of file gfx.h.
Referenced by layerAddCallback(), layerAddSortedCallback(), layerResetCallbacks(), and layerRunCallbacks().
Definition at line 119 of file gfx.h.
Referenced by layerAddCallback(), layerAddSortedCallback(), layerResetCallbacks(), and layerRunCallbacks().
| s32 DrawCallback::arg |
Definition at line 120 of file gfx.h.
Referenced by layerAddCallback(), layerAddSortedCallback(), layerResetCallbacks(), and layerRunCallbacks().
| struct DrawCallback* DrawCallback::next |
Definition at line 121 of file gfx.h.
Referenced by layerAddCallback(), layerAddSortedCallback(), layerResetCallbacks(), and layerRunCallbacks().