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Digimon World 3 decomp
The European version, SLES_039.36
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The battle's command menu (FIGHTSTG_createCommandMenu) More...
#include <battle/battle_mode/menu.h>
Data Fields | |
| s32 | id |
| s32 | key1 |
| s32 | key2 |
| s32 | state |
| s32 | substate |
| s32 | step |
| s32 | counter |
| s32 | paused |
| s32 | childCount |
| void * | children |
| void(* | setState )(struct CommandMenu *task, s32 state) |
| void(* | setSubstate )(struct CommandMenu *task, s32 substate) |
| void(* | setStep )(struct CommandMenu *task, s32 step) |
| void(* | setCounter )(struct CommandMenu *task, s32 counter) |
| void(* | nextState )(struct CommandMenu *task) |
| void(* | nextSubstate )(struct CommandMenu *task) |
| void(* | nextStep )(struct CommandMenu *task) |
| void(* | tickCounter )(struct CommandMenu *task) |
| void(* | update )() |
| void(* | destroy )(struct CommandMenu *task) |
| s32 | start |
| the line the cursor starts on | |
| s32 * | result |
| -1 until it is done | |
| s32 CommandMenu::state |
Definition at line 146 of file menu.h.
Referenced by FIGHTSTG_updateCommandMenu().
| void* CommandMenu::children |
Definition at line 146 of file menu.h.
Referenced by FIGHTSTG_showCommands().
| void(* CommandMenu::setState) (struct CommandMenu *task, s32 state) |
Definition at line 146 of file menu.h.
Referenced by FIGHTSTG_updateCommandMenu().
| void(* CommandMenu::setSubstate) (struct CommandMenu *task, s32 substate) |
| void(* CommandMenu::setStep) (struct CommandMenu *task, s32 step) |
| void(* CommandMenu::setCounter) (struct CommandMenu *task, s32 counter) |
| void(* CommandMenu::nextState) (struct CommandMenu *task) |
Definition at line 146 of file menu.h.
Referenced by FIGHTSTG_updateCommandMenu().
| void(* CommandMenu::nextSubstate) (struct CommandMenu *task) |
| void(* CommandMenu::nextStep) (struct CommandMenu *task) |
| void(* CommandMenu::tickCounter) (struct CommandMenu *task) |
| void(* CommandMenu::destroy) (struct CommandMenu *task) |
| s32 CommandMenu::start |
the line the cursor starts on
Definition at line 147 of file menu.h.
Referenced by FIGHTSTG_createCommandMenu(), and FIGHTSTG_updateCommandMenu().
| s32* CommandMenu::result |
-1 until it is done
Definition at line 148 of file menu.h.
Referenced by FIGHTSTG_createCommandMenu(), and FIGHTSTG_updateCommandMenu().